Important updates
1. New Units(Melee, Range and Mage)
2. Added Menu using NGUI
3. Added new unit selection scheme
2. Added Menu using NGUI
3. Added new unit selection scheme
New Units
New units are all derived from the base class: Unit.cs. I set the unit abilities in Start() function and override other functions to customize effects.
For the Mage unit, I add a coroutine for the mana generation. Mage's ability is an Area of effect called "FireStorm".
Menu
I use NGUI: Next-Gen UI kit for my UI development. It allows me to build simple user interface easily and quickly. Also many studios are using NGUI too, so I think it's good to get to know how to use NGUI.
I also added Achievements into the game. I plan to use XML files for loading and saving both achievement and level information.
I also added Achievements into the game. I plan to use XML files for loading and saving both achievement and level information.
More complete control scheme
[Left-Click] on Minimap to relocate camera
Double [Left-Click] on unit to select units with same type
[Shift] + [Left-Click] to add additional units into the group